Tülay.

Speaking & writing

Ideas from the work of making games.

Talks and writing on inclusive player experiences, representation and the ways development teams work together.

Selected talks

TALK · 2021

The Power of Protagonists

Women in Games Conference

LECTURE · 2021

Electronic Arts’ Inclusive Design Framework

The Great Journey

TALK · 2013

BioWare QA — Partners in Development

Game Developers Conference

Writing · A book in progress

Inclusive Game Design

My book explores how inclusive intentions become everyday development decisions, from early concept through production and live operations.

At its centre is the ARC Player Needs Framework: Access, Representation and Connection. The working title is Inclusive Game Design: Designing Player Experiences Across Access, Representation, and Connection.

Explore the book →

Get in touch

Continue the conversation.

For speaking enquiries or a conversation about the themes in these talks, email me ↗.

You can also find me on LinkedIn ↗.